#6 - Unit-M - Issue 0.1 - Page 6 - in Unit-M - Issue 0.1 - 22nd Dec 2018, 1:06 AM

 

Unit-M - Issue 0.1 - Page 6

 

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Author Note

UnitMComics

UnitMComics UnitMComics said:

I had a lot of trouble getting Shield’s expressions right throughout this comic.

In the first panel she looks surprised when she should look indignant. I think I rendered this panel four times before I gave up and just went with the best of the imperfect bunch. (An unfortunate reality when working in DAZ. Getting stuck on a panel and having to go through the painful and time consuming process of re-rendering is a momentum killer.)

This is one of the better pages for lighting consistency. That said, it’s still too dark in the backgrounds, especially in the second and third panels.

There’s an error in the third panel where it looks like I forgot it to apply the Iray shader to Vamos’s gloves (the guy in orange who is 100% not the villain in this story). As a result, they’re grey instead of black. It’s not super noticeable, but still, oops.

This was always meant to be a short, action-focused story to test out scripting and creating a comic with DAZ. So, there wasn’t much space for character development. That said, I’m happy with what I managed to shoehorn in.

It’s not a proper introduction, but both Meteor and Shield are exhibiting traits and interacting with each other as per the character bible.

15th Jan 2019, 1:44 AM

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...(RockB)

...(RockB) ...(RockB)

Good job with the depth-of-focus blur. :)

8th Mar 2019, 9:50 PM

UnitMComics

UnitMComics UnitMComics

I’m over reliant on the depth-of-focus effect.

Even if it’s not super obvious, I’m using it in almost every panel.

I agree that it does the job here though.

8th Mar 2019, 10:17 PM

...(RockB)

...(RockB) ...(RockB)

Reminds me: I've seen this in a anime (I believe it was an anime, can't say what it was) to move the viewers attention from one person speaking to the other person speaking, without moving the viewer around. It's not really needed in a comic since there are speech bubbles with tails... but nevertheless... since you already pay attention to it and use it anyway... maybe it's usable as additional effect... :^)

9th Mar 2019, 6:13 PM

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